Die for Sunday

I meant to make a post about this when it happened, but I never got around to it. Better late than never I suppose.

A user over at Skulltag named abdulmuhsee sent me a PM about a week ago asking about a download link to Sabbat Martyr Deathmatch. Since SMDM’s 1.1 release, all of the download mirrors have pretty much died. I wasn’t aware of any up-to-date download locations and the /idgames link was never updated from the initial 1.0 release of SMDM. I was planning on uploading it here on Phenomer eventually for that reason and abdulmuhsee‘s request just expedited my plan. So until I can get around to updating the /idgames version of SMDM to 1.1, use these download links:

SMDM v1.1
readme
If you would like to offer up another permanent mirror, please feel free and I will add it to the list!

There was an attempt over a year ago to try and get version 1.2 of SMDM going. Hidon [StrikerMan780] spearheaded the effort and some work was actually accomplished. However all of it was for naught; he lost all of his work in a hard drive crash and the effort came to a grinding halt. Since then little to no work has been done. I made a list of things that I had planned on fixing/updating/changing for version 1.2 which consisted of things that Hidon did and things that others and myself wanted changed. However, since it has been forever since SMDM has been release and Skulltag has been updated many many times since then, I’m sure there are other bugs that need to be fixed. After all, there was a renderer change from ZDoomGL to GZDoom since SMDM’s release :P . If you are reading this and you are a fan of SMDM, I implore you to help out. Post any and all bugs and concerns that you have here or in the original project thread. Any feedback at all will help out with this effort. As for plans on when any work will actually take place…it’s hard to say right now. I’m too busy with other things to take time to work on it at the moment, but it will happen one day.

One last unrelated note – I have updated the theme again with a few things I didn’t have the patience to do last night. Just some minor aesthetic changes here and there, nothing major. Again, if you guys spot any bugs, let me know!

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