• Project Name: Vertigone II
  • Game: Doom II
  • Engine Needed: Zandronum
  • Game Type: Deathmatch
  • # of Maps: 1
  • Status: Released
  • Release Date: 07/10/06


Vertigone II is the sequel to my very first foray into Doom/Skulltag deathmatch mapping, Vertigone. The setting for the map takes place on a large floating gothic looking structure. There are lots of places where you can fall off a ledge and splatter yourself on the ground below. I updated this map for the Skulltag Last Man Standing v3 project. It’s layout was changed to better facilitate gameplay. Both versions of the map decent, so I decided to keep the original map as a standalone.


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