Screenshots



Information:
- Project Name: 32in24
- Game: Doom II
- Engine Needed: Boom Compatible
- Game Type: Deathmatch
- # of Maps: 32
- # Contributed: 1
- Status: Released
- Release Date: 06/27/07
Description:
32in24 is where it all started. If your unfamiliar with the 32in24 series, have a look-see at this wonderful Doom wiki article; it will tell you all about it. The goal of this first session was to create 32 deatmatch maps in 24 hours. 32in24’s success spawned an entire series. I was able to contribute one map named Cezanne. At this time, I wasn’t as skilled at speedmapping as I am today, so I struggled a bit getting it finished. I have learned an in measurable amount of mapping tips and techniques because of the 32in24 series.