Eviternity

Screenshots:

Information:

  • Project Name: Eviternity
  • Game: Doom II
  • Engine Needed: Boom Compatible
  • Game Type: Singleplayer/COOP
  • # of Maps: 32
  • # Contributed: 1
  • Status: Released
  • Release Date: 12/10/18

Description:

Eviternity is a Boom-compatible singleplayer/COOP mapset by Dragonfly that’s making use of ukiro’s amazing new texture set (OTEX).  I was approached by ukiro to see if I would be interested in making a map using his yet-to-be-released texture set.  Being a sucker for quality texture sets, I was super interested in contributing something (and I had actually been following his texture posts for a while).

I contributed 1 map for the project – MAP24: Gossamer.  The map was originally made as a submission for Vargskelethor’s 2nd Doom mapping contest.  I didn’t have any plans for the map after Joel played it, so I figured it would make an good candidate for Eviternity.

Gossamer is a medium-sized gothic+hell+city map.  The first iteration of the map (the one submitted for the contest) was somehow finished up within about a week.  It’s a fairly difficult map but with lots of action and some dynamic set-pieces.  It was purposefully made to be mostly linear with the intention of making it as non-confusing as possible for Joel (while still allowing for small flow deviations in couple of places).  I was burnt out on mapping for a good while after pushing so hard to finish it before the deadline.  But I was quite happy with the end result in both gameplay and visuals.

The version of that map that appears in Eviternty was significantly updated over the course of a few months.  The changes include more involved gameplay (utilizing some of the new monsters), more secrets, better balancing, more dynamic interactions, more architectural eye candy, and a fantastic new coat of paint using ukiro’s awesome textures. Jimmy also surprised me with a brand-new music track shortly before the release!

The project was released on December 10th, 2018.  You can download the latest version below.  I highly recommend giving this a play through, it is probably up there in my top favorite megawads of all time.


If you would like to watch Joel play the original map, check it out HERE!  Also check out the winners of the contest HERE!  And finally, if you would like to play the original map, I’ve uploaded it to the site – click HERE!

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